adventures in geekdom

The blog of a twentysomething who is finally unleashing her inner geek after stifling it for the majority of her adolescence.

Archive for the tag “myst”

Yes, I still love these games. SUE ME.

One geeky thing I started over break that I forgot to mention in my last post is reading The Myst Reader. The boyfriend got it for me as a Christmas present in 2010, and I’m an awful girlfriend because I’ve only just now started to read it. :X

If you played the Myst games and were totally confused about the storyline or you just want to know more, The Myst Reader is a collection of three novels written by the original creators of the games. Each book covers either what happened before Myst and after Riven. The Book of Atrus is about Atrus’ upbringing by his grandmother Anna, and how he is discovered by and becomes an apprentice for his father Gehn and later retaliates against him and Gehn’s irresponsible methods for writing linking books. The Book of Ti’ana is about the woman Ti’ana/Anna, the first human to ever venture into the D’ni world and how she single-handedly destroyed their universe. (You think they’d put this one before The Book of Atrus, since Ti’ana/Anna’s story precedes Atrus’, but I digress.) The Book of D’ni describes the events after the second game in the series, Riven, and Atrus’ attempts to rebuilt the D’ni civilization and make up for the damage his sons and father caused.

I finished The Book of Atrus over break and have started on The Book of Ti’ana, though that will probably have to wait until this semester is over. (SO. MUCH. READING. OMG.) Still, I was extremely impressed by the first book and while it could’ve used a better editing job, it was intriguing and was perfectly tied in with the opening of Myst which brought back a ton of nostalgia. According to Wikipedia, fans have been given the blessing by Cyan (the creators of Myst, Riven, and Myst V: End of Ages) to turn The Book of Ti’ana into a film, and I honestly can’t wait for it. Unless it sucks.

Myst was my very first video game ever (if you don’t count the original Oregon Trail), and it’s been great to have some extra backstory on the D’ni and the characters we come to know throughout the rest of the games. I’d still love to know more about Sirrus and Achenar’s misadventures, so hopefully a book on that is in the future, but for now these books are more than enough. I just wish I had more time to finish it!

Until next time, keep calm and geek on. 8)

adventures in geekdom: myst

adventures in geekdom: myst

effyeahmystverse:

adventuresingeekdom:

I remember the first video game I was ever obsessed with. I can’t remember how old I was when I first attempted to play it, but I remember it drove me INSANE. After a few years of poking around at it and ditching it because I was so frustrated, I finally gave in and bought a strategy guide. (This…

A really nice post about Myst, with some links to Let’s Plays at the end. I was lucky in that I never had any trouble getting Myst Masterpiece to work on Windows 7, but I know other people have had lots of problems with it. It took me a few reinstalls to get to that point, however… It ended up working on its own.

Thanks so much for the reblog! :)

myst

I remember the first video game I was ever obsessed with. I can’t remember how old I was when I first attempted to play it, but I remember it drove me INSANE. After a few years of poking around at it and ditching it because I was so frustrated, I finally gave in and bought a strategy guide. (This was before those were posted all over the internets, FYI.) And it was only in solving it that I realized its brilliant complexity.

I’m talking, of course, about Myst.

“ZOMG IT’S A POINT-AND-CLICK GAME, IT’S SO STUPID!!” “Oh geez, I finished that game in like, two hours when I was 12 years old. You’re a wuss!” Well, you can shut it, because this game is awesome and I don’t care what you say. The storyline, the visuals, the music, the mind-bending puzzles (oh my God, that tower of rotation made me want to throw bricks)…it’s all here. And until The Sims came along, it was the number-one selling PC game of all time.

The storyline is what hooked me. I’m a sucker for a good family drama, and it doesn’t get any worse than this. Especially as it expands throughout the four (!) sequels. In Myst, you arrive on this island with no recollection of how you got there, and you’re alone. Totally, completely alone. Except for two brothers, each trapped in a book in the library. Both are skeezy and untrustworthy, but you have no choice but to do what they say because what else are you gonna do while you’re stuck on an island all by yourself with no way out?

Then you meet Atrus. And the rest is effing history.

I’ve only played the first three games in the series (Myst, Riven, and Exile) but they never fail to leave me breathless. Myst with its epic loneliness, Riven with its sad state of decay, and Exile with its oh-my-god-villain-dude-you-are-freaking-me-out-right-now. And oh, I can’t tell you how badly I wish they’d release a version of Myst that’s compatible with Windows 7, seeing as you have to do a whole lot of tweaking and messing around to get Myst: Masterpiece Edition to work, and the 3D attempt realMyst came out all the way back in 2000. It’s available on the iPhone/iPod Touch and the iPad as an app, but I can’t imagine that the experience is the same (especially on the iPhone/iPod Touch’s smaller screen).

If you’ve yet to play Myst, you should. If you’ve played it in the past, you should go back and play it again. Want more of the storyline? There’s even a series of companion novels. Frustrated with where to go next, or just want to sit back and relive the mystery? Here you go: one, two, three, four, five.

In an age where first-person shooters and MMORPGs reign supreme, Myst is a serene and solitary trip back to a time of outwardly simple but internally mind-bending adventure games, where you had nothing else to rely on but your own mind.

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