adventures in geekdom

The blog of a twentysomething who is finally unleashing her inner geek after stifling it for the majority of her adolescence.

Archive for the tag “dungeons & dragons”

It’s always good to reward yourself.

So there’s still a few more sessions to go, but I’m very happy that I’ve nearly finished my first-ever D&D campaign! Overall, the experience was extremely fun and I’m happy I decided to participate with this group of awesome guys. :) As a reward to myself for contributing so much to the group (okay, perhaps not me but my character’s ass-kicking powers), I bought myself some shinies!

^Yay, shinies!! (And my Wii Fit and workout gear in the background, LOL.)

^Yes, big dice for funsies! Thankfully my group doesn’t mind if I use these for my rolls during the actual game because they are SO FUN.

^A brand-new, sniny Deck Box for my Magic: The Gathering deck! Yeah, I have a red/blue deck but I really like green, so :P. My old box I stole from The Boyfriend was torn and broken in places, so it was definitely time for an upgrade. It’s also a bigger box! I was surprised, but it has more width so my cards aren’t squished and impossible to get out of the box anymore.

^My very own D&D dice sets! I’d been using The Boyfriend’s colored dice from the original D&D starter set so I could get better acquainted with each dice, but now I have dice of my very own! (I’ll miss those colored dice, though.) I got a green set because, as mentioned above, I like green, as well as a blue and bronze set. Hint, hint. ;)

YAY FOR SHINIES! I’m excited to cross something else off of my nerdy bucket list this summer. It’s been awesome!

The Social Network (Addict)

So my first article for THE HUDSUCKER, the brand-new blogzine I’m writing for, is now live! This series is all about my addiction to various social networks, and how I’m able to get the most out of them and not letting empty accounts just sit there. Also, feel free to check out The Boyfriend’s article on being unable to finish a video game as well! I’m proud of his work as well and I hope you enjoy the other fantastic articles that have been posted thus far. :)

Last week we had to cancel our Dungeons & Dragons session because half of the members weren’t going to be able to be there. Which means, unfortunately, I don’t have much of an update to give you! D: I’ll be sure to have something up this weekend, because I’m just hitting my stride with the roleplaying aspect and I want to continue to improve with combat. And, naturally, I want to document all of this!

Stay tuned! :)

“OH WOW, CLOUDS!!”

YES, FINALLY! A D&D UPDATE!!

Issra has taken on a life of her own with thanks to my nerves about how exactly to roleplay her. I didn’t mean to shout out “OH WOW, CLOUDS!!” in the middle of the other characters dialoguing, but with that, the bubbly, eccentric, and dazed Issra Blessens voice was born. I mean, she was always supposed to be bubbly and happy, but it’s sort of hilarious how toddler-ish she’s become. Instead of saying “Stop, I have a strange connection to the forest we’re approaching,” she’ll blurt out “I HAVE FEELINGS.” She’s adorably scary, and despite her cuteness she will still blow you up with Eldritch Blast (when she’s not rolling so shitty). The other party members are equal parts amazed and scared of their teeny yet powerful new friend. Especially one of the Drow in our party; Issra shared her breakfast with him in the inn when he first came to town, and she has since claimed him as her BFF. I’m not sure if he’s comfortable with this yet. :P

I’m doing really well with the roleplaying and really enjoy that aspect of it the more I play, but man do I still suck at combat. I have some powerful abilities other than just Eldritch Blast, but I’m still not sure when I should be using them and on whom. My fellow gamers have been really helpful in this area, but it’s still a struggle. Of course, it didn’t help that this week’s game was a disaster as far as rolling. My perception was shit, my aim was shit, everything was shit. SHIT, I SAY. Oy.

I know that’s how it goes some weeks, but seeing as how much ass-kicking Issra has delivered in the past few games, it’s really discouraging when suddenly you’re rolling threes and fours when you need to roll sixteens and seventeens.

*headdesk*

“Eldritch Blast! Eldritch Blast! Eldritch Blast!”

Issra Blessens grew up with her mother, a human named Tinra, and never knew of her elf father whose name and whereabouts are unknown. When Issra was a child, Tinra took part in a Fey Pact to protect her daughter from a mysterious power hell-bent on using the child’s intense magical powers for its own means. Issra had no say in the matter, since she was only a child. When Issra came of age her mother disappeared without a trace, and the only one that knows of her mother’s whereabouts is the guardian of Issra’s Fey Pact. The guardian has since sent its agents (in the form of pixies) to taunt Issra about her mother’s disappearance, and to instruct her to be in the large town of Boro Grove on the day of the Planting Festival. There, the agents told Issra, “something” would happen. Having no clue as to where and why she needed to be in this town at this particular time, and worried sick about her mother’s whereabouts, Issra begins her adventure (and mine) the day of the Planting Festival.

So there’s my character’s backstory! The first session went well, though admittedly Issra had very little to do but hang around the festivities and observe anything odd or mysterious happening. I had a lot of trouble during the first round of combat (which took place in the evening, post-festival) because I was struggling to properly take advantage of all of Issra’s powers and I was still figuring out the mechanics of basic combat. Still, I had a lot of fun and I’m excited to see what comes out of this session. Did that dwarf attack on Boro Grove have anything to do with the Fey Pact guardian’s message? Or was it pure coincidence? Find out next time!

Invisible eye-poking? Check!

So last Thursday was character creation for The Boyfriend’s summer D&D campaign. I settled on a Half-Elf Warlock named Issra Blessens (thank you, random fantasy name generator!). She’s physically weak, but very intelligent with tons of charisma. Issra’s probably going to be the face of the group due to all of that charisma, so hopefully I can pull that off! I’m kind of nervous about that, but it makes sense for Issra to take a leadership role. Everyone else in the party is a little lacking in that area. ;)

Still working on some of Issra’s backstory, but the essentials are that Issra’s an out-of-towner along with one other group member – everyone else lives in the starting town. She’s very bubbly and fun, but if you’re an enemy or get on her bad side, she’ll let you have it full-force. She’s got a rod, a javelin, and a dagger at her disposal. Your choice. :P

Her at-will powers include Eldritch Blast and Eyebite, so…Issra blows shit up and pokes you in the eye repeatedly if you piss her off. Her encounter powers are Witchfire (penalties to attack rolls) and Knack for Success. Her daily power is Curse of the Dark Dream (self-explanatory, I hope). Physically she’s not very threatening, but watch your ass when it comes to her powers. As she levels, they’re only going to get worse!

So far I’m really excited about the campaign and my fellow adventurers. I’ll make a post later this week featuring the background story about our adventures and how the first official session goes!

Post Navigation